. . Under them are the regular varanas, who then rule like feudal lords over their clans of monkeys within different parts of valleys. However, their fur is much more vibrant, ranging from fiery reds to dusky oranges and golden yellows. Races Classes All Classes Artificer . Racial Traits+2 Strength, +1 Dexterity, Darkvision, Long-Limbed, Powerful Build, Sneaky, Surprise Attack. With a splash of Strength, proficiency in Athletics, and Hippo Build, Shove suddenly becomes a viable option for the monk. +2/+1 increases, Customized Origin: +2/+1 increases (each Racial TraitsGoblinoid, Darkvision, Fey Ancestry, Fury of the Small, Nimble Escape. The flat scores cannot capture these interactions. skills, one instrument, and magic resistance. Leviathan Will and the additional The natural Fury of The Small is good, too, though it only works once so it wont day. | FateCoreSRD The way it's written makes it sound like there's something unusual about that movement. Ah, I'm glad it's not too strong. Invisibility is great for stealth or escaping. Classic (Customized Origin)VGtM: GiffTraitsAstral Spark, Firearms Mastery, Hippo Build. Racial TraitsCats Claws, Cats Talents, Darkvision, Feline Agility. What is scrcpy OTG mode and how does it work? Fury of the Small provides a small damage bonus. 9 likes. For other changelings, a new face may reveal an aspect of their soul. I do feel however that the unarmed strikes will not be used a whole lot because of the d4 damage die. For the vast majority of monks, youll want Dexterity, Wisdom, and Constitution in roughly that order. Rakkah Blackfang, orc warrior, shortly before being killed by varana slings. Its horrors dont feature in their nightmares. Apr 25, 2019 - Explore Joshua Somers's board "Homebrew Races", followed by 494 people on Pinterest. Aggressive does almost nothing for the Monk. Combined with the Plasmoids Advantage to initiate grapples, theres some appeal here. Built for Success is always great, and once you have Diamond Soul, saving throws feel much less threatening. be a huge improvement to your damage output. While the Aarakocra remains the fastest flying race, the Owlins 3,577. Classic (Default Rules)VGtM: Is this homebrew Slimefolk PC race balanced? for a Monk, and the bonus skill proficiencies really help you to serve as a Apelings are direct descendants from a long-forgotten Monkey God. Nimble Escape is somewhat redundant with what you can do with Ki, The orange furs can sometimes act as historians of their people, usually through oral tradition. Whether descended from a celestial being or infused with heavenly power, aasimar are mortals who carry a spark of the Upper Planes within their souls. I think this is still fine, but it's these kinds of sublte advantages piling upon each other that can become dangerous, and I would recommend to test this, and be ready to nerf it, in case it turns out too strong. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds. Racial Traits+2 Strength, +1 Constitution,Horns, Goring Rush, Hammering Horns, Imposing Presence. Default Rules: The Fairys innate spellcasting can be Wisdom-based, which can work Classic (Customized Origin)MOoT: numerous other races can match the increases and skills. For the updated version of the Duergar, see However, there is one issue with point-buy scoring systems like Detect Balance: they tend to break down if there is strong synergy between multiple features. If youre in the water, play a locathah, a sea elf, a triton, or anything else that breaths water. I thought I should make an official race page and share it with the community. You most subclasses will work. +2/+1 increases, Racial Traits+2 Dexterity, Lucky, Brave, Halfling Nimbleness. Darkvision is great, but the Classic (Default Rules)VGtM: 9 likes. Lizardfolk possess an alien and inscrutable mindset, their desires and thoughts driven by a different set of basic principles than those of warm-blooded creatures. Without that capability the Dhampir is basically just two skills and fancy climb speed, which you can get from the Tabaxi. Customized Origin: Published in Tashas Cauldron of Everything and beyond, no Lineage exists prior to the introduction of the Customizing Your Origin rules, and as such each lineage has flexible ability score increases. Adults are roughly 6 to 7 ft in height and weigh from 200 to 300 pounds. Their eyes are soulful with the usual colors of coal black or cocoa brown and their presence is very intimidating. +2/+1 increases, Fist. Example: +2 Dex is a racial thing whereas the training in weapons is a cultural thing for elves. subrace offers a +1 increase), Darkvision, and Gnome Cunning. Classic (Default Rules)VGtM: Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. see their separate race entry on this page. There's not much with any of the archetypes that makes any particular race better for one archetype over another. As a reaction, when you fail Strength, Dexterity or Constitution ability check or saving throw, you can remake the check and take the new result. I created them as an opposite to the starborn race I posted a couple of weeks back. Racial TraitsMonstrosity, Chameleon Carapace, Darkvision, Secondary Arms, Sleepless, Thri-kreen Telepathy. Racial Traits+2 Wisdom, +1 Strength,Firbolg Magic, Hidden Step, Powerful Build, Speech of Beast and Leaf. Racial Traits+2 Constitution, +1 Wisdom,Bite, Cunning Artisan, Hold Breath, Hunter's Lore, Natural Armor, Hungry Jaws. Is this "Fehl-her" homebrew race balanced? Theres some appeal to having three reasonably well for the Monk. They're very much meant to be great monks, yeah ! | Gods and Monsters SRD Your base walking speed is 35 feet. Monks lean heavily on their Bonus Action, and options like Step of the Wind make Fey Steps short-range teleportation less useful. Racial TraitsDarkvision, Magic Resistance, Poison Resilience, Serpentine Spellcasting. Racial TraitsFey, Changeling Instincts, Shapechanger. and have few counters to flight. so theoretically you could build around Dex/Con and disregard Wisdom almost applies if you go beyond the normal list of skills, and Vedalken provides Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgs souls. Racial Traits+1 Intelligence,Githyanki or Githzerai Traits. UpdatedMMoM: protection from a huge number of saving throws thanks to Vedalken In the presence of other folk, they often adopt a similar shape, but theres little chance of mistaking a plasmoid for anything else. Master dont rely on save DCs beyond Stunning Strike so theres at least two | d20PFSRD Racial TraitsClaws, Hold Breath, Natural Armor, Natures Intuition, Shell Defense. In total - with slight adjustments -, that gives us (12 + 2 + 1 + (4 to 6) + 2 + 2) = 23 to 25 points, which is pretty square in the middle for the published races. Racial Traits+2 Strength, +1 Dexterity, Natural Armor, Observant & Athletic, Leviathan Will, Limited Amphibiousness. +2/+1 increases, The free shove action, which normally would cost you a full separate action looks like the strongest element, and having it gated by proficiency bonus uses helps. Racial TraitsDarkvision, Flight, Silent Feathers, In the Land of the Mists, power and dread lie in the simple question What happened to me?, Lineages+2 to an Ability Score and +1 to One Other Ability Score, or, +1 to Three Different Ability Scores. Unarmored Defense will be much more effective. Even with rearranged Leadership roles are often held either by the elders or by the most personally accomplished, however, leaders generally don't have much power as many apelings prefer group decisions over the decisions of one individual. Trances extra weapon proficiencies arent helpful, unfortunately, and monks dont have the Charisma to support Friend of the Sea. Kobolds are a common enemy fought in low-level combat encounters. Darkvision, and one skill. Is this "Shadetouched" homebrew race balanced? You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Everything about the Duergar works for the Monk, and their innate spellcasting is among the Monks best innate spellcasting options. Dispassion. Monks are notoriously MAD, so ability score increases are absolutely crucial. Your size is Medium.Speed. enemies that cant fly, the Aarakocra is little better than the Wood Elf or Simian will probably not come up unless you also homebrew the setting. Theeir size is a little smaller than a human, ranging from just over 4 feet to almost 6 feet. Half-elves combine what some say are the best qualities of their elf and human parents. Varanas sometimes wander out to see what else the world offers, and many take up jobs as mercenaries and entertainers. Their skin is usually grayish or ashen, and their face resembles that of a chimp. | OGN Articles While only getting a During a long rest, anyone trying to wake you up must make a DC 15 Charisma ability check. The Monks speed bonus Classic (Customized Origin)VGtM: Beasthides additional durability is great for the Monk, but the Monks Bonus Action is monopolized by Martial Arts and Flurry of Blows, so the action economy can be frustrating. UpdatedMMoM: Racial TraitsFirbolg Magic, Hidden Step, Powerful Build, Speech of Beast and Leaf. Racial Traits+2 Constitution, +1 One Other Ability Score, Darkvision, Animal Enhancement. Constitution and a flexible +2/+1 increases, one This position also comes with the responsibility of protecting and sustaining survival for the rest of the tribe. Default Rules: youre using Dedicated Weapon with a longsword or something, but youll still Racial TraitsBite, Hold Breath, Hungry Jaws, Natural Armor, Natures Intuition. Adventurers. Resistance is a very powerful defense on top of the Monks other various UpdatedMMoM: Gem: Conical AOE with good damage types, the Yuan-Ti Pureblood since they dont have redundant poison immunity and they Classic (Default Rules)ERLW: In ancient times, varanas were worshipped as monkey gods, and it was illegal to kill monkeys for fear of angering them. Vedalken Dispassion are the The Wisdom increase is Racial Traits+2 Intelligence, Darkvision, Gnome Cunning. Though they have great capacity for kindness and empathy, the strong backs are doubtlessly the backbone of the apefolk society. second from your subrace, Darkvision, four weapons, and one tool. Be sure to pick up Thieves Tools proficiency with your Their lives are simple and revolve around the protection of the forest. +2/+1 increases. Darkvision can also be helpful unless someone in your party can provide it with a spell. Monks dont need equipment, which is great for the Plasmoid. Resistances to common damage types like poison can be helpful, and AC boosts from races like the Warforged are rare but excellent. It can work for the Kensei Bugbears feature in the nightmare tales of many races great, hairy beasts that creep through the shadows as quiet as cats. Racial TraitsElf, Darkvision, Fey Ancestry, Fey Step, Keen Senses, Trance. The closest thing to it is the Revenant race from the Gothic Heroes Unearthed Arcana, which is an undead. Enlarge/Reduce can enlarge you for a damage bonus in combat. Racial TraitsFey, Ram, Magic Resistance, Mirthful Leaps, Reveler. Feline Agility doubles the Monks already incredible speed, making tabaxi monks the fastest characters in races that only last for one round. replace the standard Half-Elfs two skills means that you have several options They also love alcohol. Racial Traits+2 Dexterity, +1 Constitution, Arboreal Alertness, Amphibious, Poison Immunity, Poisonous Skin, Standing Leap, Water Dependency. Classic (Default Rules)MOoT: make the Aarakocra less appealing now that other races can match that benefit. Thats not say that its impossible, but you need to be prudent about what spells your race might offer and consider how they fit into your character more broadly. without having access to a cleric or a similar healer. Things like the Goliaths Stones Endurance and the Orcs Adrenaline Rush can pad your relatively low hit points. Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. Way of Shadow is an obvious choice, but However, their intelligence, larger size, and more bipedal posture suggest some closeness to humanity. Racial Traits+2 Strength, +1 Constitution, Darkvision, Menacing, Relentless Endurance, Savage Attacks. Racial TraitsGoblinoid, Darkvision, Fey Ancestry, Fey Gift, Fortune from the Many. Groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Could a subterranean river or aquifer generate enough continuous momentum to power a waterwheel for the purpose of producing electricity? See more ideas about dnd races, dnd 5e homebrew, dungeons and dragons homebrew. Their telepathy notable #1. Female: Aaylo, Anjana, Ooru, Rooma, Seeta, Tara, Vanna, Sooshena, Sugriva, Mainda, Nala, Nila. Learn more about Stack Overflow the company, and our products. single increase is definitely a challenge, Pack Tactics is still absolutely but the benefits are frequently worth what you give up. The proliferation of other flying races also dilutes the Aarakocras signature They like loose organization and fun. dice, so you can stretch your natural healing a little further. Finding work in such places comes easy due to the general truthfulness and raw strength of the race. already get excellent speed, and you can spend Ki to Dash as a Bonus once other monks hit level 8 and get a second ability score increase. rather than putting a bunch of effort behind a single attack. Whatever their true origin, kenku are most often found in the Shadowfell and the Material Plane, and they tend to have the coloration typical of ravens. Travelers have been known to be harassed whenever even near their habitat. *Height = base height + height modifier 2018, Fat Goblin Games; Author: Rick Hershey, Ismael Alvarez, This is not the complete section 15 entry - see the full license for this page, Check out our other SRD sites! Stones Endurance can reduce quite a bit of damage, The kemonomimi looks like normal humans except with animal-like features, such as ears and a tail of the animal. campaign which features foes like mind flayers. Relentless Endurance is great for a front-line For the updated versions of the Air Genasi, The ape makes two fist attacks. Is it a replacement for a regular melee attack or in addition to it such as a Fighter's action surge feature? Default Rules: The Intelligence increase is 2019-06-20, 08:16 PM (ISO 8601) Spoilers - Top - End - #8 suplee215 Barbarian in the Playground Join Date Dec 2016 Apelings are shorter but weigh about as much as most humans. Starborn Race - Reach for the Stars in D&D 5E Last post of the week, this time a new race, that belongs to the stars. They fill similar roles as cavalry warriors, messengers, outriders, and scouts. 10th level. Once shadar-kai were Fey like the rest of their elven kin; now they exist in a state between life and death, thanks to being transformed by the Shadowfells grim energy. Classic (Default Rules)VGtM: Healing Hands offers minor healing which is helpful on any character, but They are very territorial and curious. Classic (Default Rules)VGtM: Or to stand up from prone after a shove! Monks rely on making Default Rules: Racial TraitsDarkvision, Unending Breath, Lightning Resistance, Mingle with the Wind. Ki. You can use your tail to carry objects weighing no more than 2 pounds. Monks are nearly always Default Rules: Just "move 5 feet" is sufficient to apply the standard movement rules. Racial Traits+2 Constitution, Darkvision, Dwarven Resilience, Dwarven Combat Training, Stonecunning. You can cast the gust cantrip. a Dexterity increase. If you find someone who has a skill proficiency you don't have and they agree to teach you, you can spend a short or long rest learning that skill proficiency. Racial Traits+2Wisdom, +1 Charisma, Dual Mind, Mental Discipline, Mind Link, Severed from Dreams. They're a resourceful and cunning folk who lack a concept of fair play and have developed ways and techniques of dirty fighting. They retain the tail and prehensile feet which humans lack, but their general shape is much closer to a human than a monkey. Life in the Silver Void has imbued their souls with a spark of divine light. Despite aging fast, apelings do not feel the usual effects of old age until months before their death, many still adventuring within the last year of their life. Centaurs gallop throughout the multiverse and trace their origins to many different realms. Monkey - 5th Edition SRD Subscribe to the Open Gaming Network and get everything ad-free! Classic (Customized Origin)VGtM: Perception helps to capitalize on the Monk excellent Wisdom. https://www.dandwiki.com/w/index.php?title=Apeling_(5e_Race)&oldid=1723825. Chromatic: The line AOE is difficult for Classic (Default Rules)EEPC: Racial TraitsAmphibious, Control Air and Water, Darkvision, Emissary of the Sea, Guardian of the Depths. Consult your Racial TraitsOoze, Amorphous, Darkvision, Hold Breath, Natural Resilience, Shape Self. Aasimar are placed in the world to serve as guardians of law and good. 11 likes. There's many races geared towards specific classes (half-orc barbarian and fighter, wood elves as rangers, winged characters and bows etc) but there are not that many that synergise well with monks, besides increasing unarmed damage a little. Racial Traits+2 Constitution,Air, Earth, Fire, Water Subraces. Generate points along line, specifying the origin of point generation in QGIS. Customized Origin: Three ability score The varana tend to use short names, emphasizing "o" and "aah" sounds. Would change this to 1d4 bludgeoning and bind it to DEX, since that's your main stat anyway. Charm effects are less threatening for the Monk than for most martial characters due to the Monks unusually high Wisdom, so Fey Ancestry isnt huge. monk Ki. They live in large family groups, ruled over by a war leader and a great sage. 5e SRD > Creatures > Monkey Tiny beast, unaligned Armor Class: 14 Hit Points 2 (1d4) Speed: 30 ft., climb 30 ft. Deep within the heart of forests across the land, dwells the primate race known as apefolk. With DEX as main stat and the other features, this of course makes Monk the go-to class for this race, but I feel the Monk's class features will quickly outshine the racial features of this build. Carrying their shelter on their backs gives tortles a special feeling of security wherever they go, for even if they visit a far, unknown country, they have a place to lay their heads. Taking damage will wake you up as will being thrown into or splashed with water.Limit Break. They are believed to have been apes which evolved to be near human, but stopped after a certain point and so retain many simian features. Horns is Strength-based its borderline useless for the Monk. Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. races. Often times, this mane is braided. Poison resistance is also nice on a class which is almost entirely locked into melee but still has notoriously poor AC at low levels, but it will become obsolete at level 10. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. less useful since the damage types are less common, which may not be worth the and the DC is Constitution-based so it should be reasonably effective for many They live in large family groups, ruled over by a war leader and a great sage. Chameleon Carapace is basically the only useful thing that the Thri-Kreen brings to monk. useful for a class which is all about making lots of attacks. totally unequipped. Bad ability spread. dnd; dnd5e; Race; subraces; steinhardt; Races; 3,339 views 0 comments. Customized Origin: +2/+1 increases, Lucky, other class. +2/+1 increases, Racial Traits+2 Constitution, +1 to One Other Ability Score, Constructed Resilience, Sentry's Rest, Integrated Protection, Specialized Design. Stones Endurance can reduce quite a bit of damage, Post not marked as liked 5. The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. suffer from the lack of a Dexterity increase. Racial Traits+2 Charisma, +1 to One Other Ability Score, Shapechanger, Changeling Instincts. typically doesnt have an answer to, but its still a hard proposition without A gnomes energy and enthusiasm for living shines through every inch of his or her tiny body. Racial Traits+2 Charisma,Darkvision, Celestial Resistance, Healing Hands, Light Bearer. for your Bonus Action, but it offers helpful options which normally cost the Though they are not as strong as the strong backs, they are deadly in a fight. | Open Fantasy SRD make you slightly more durable, and your DM may allow to use Dexterity with 0. Traveller SRD I'd guess Acrobatics would be the natural choice here. Hidden Bold and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. This challenge would see the disappearance of the Monkey God, but an influx in similar lesser creatures known now as Apelings. Fur colors include black, brown, red, orange, and grey. Generally, varanas act cocky and fearless, as well as reckless. Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? which you should expect at level 1 and beyond (+2 from Dex, +3 from Wis), so You have proficiency in either Acrobatics or Athletics. You have a climbing speed of 20 feet.Prehensile Tail. Flight is a powerful asset on the Monk since theyre nearly locked into melee entirely. Wood Elves and Aarakockra make good Monks because their naturally high speed . Default Rules: The Intelligence increase is Racial TraitsExpert Duplication, Kenku Recall, Mimicry. Dragonmark traits replace ALL of your racial traits. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. How to check for #1 being either `d` or `h` with latex3? The subraces transformations, which vary by subrace but all provide a possibly the Quickened Healing Optional Class Feature you can get pretty far Despite their formidable build, bugbears are quiet skulkers, thanks to a fey magic that allows them to hide in spaces seemingly too small for them. skills. Many varanas, however, have a fear of water and lightning, as well as the obvious fire. Innate spellcasting can work on the monk, but its difficult to find options which complement the Monks capabilities without actively conflicting with your tactics in combat. Though work as teachers in any form meets a swift end, due to a simple disinterest in treading the same old beaten path. +2/+1 increases (each Some half-orcs rise to become proud leaders of orc communities. Blessed with resistance to magical and poisonous effects by the rituals that created them, each of these yuan-ti manifests their serpentine heritage in a variety of ways. wasted, but Gnome Cunning is helpful. Infused with the magic of the Feywild, most fairies look like Small elves with insectile wings, but each fairy has a special physical characteristic that sets the fairy apart. Customized Origin: +2/+1 increases, Whether they exist due to natural evolution or as the result of a druid who began awakening them no one knows for sure. Coarse black fur sprout from behind their clothing made from animal skins and simple, cheaply traded fabrics. high-DPS, sneaky rogue equivalent. Two skills and a tool close the skill gap between the Monk and the Rogue, making it much easier to serve as your partys Scout. Darkvision, one skill. There is no official skeleton race. Alignment. Physical Description. They are also talented generalists, and do much of the day to day work within their society. Classic (Default Rules)GGTR: Keep in mind that not all races will be available in every game. be enough. These small, reptilian humanoids became a playable race in Volo's Guide to Monsters. You can't discern color in darkness, only shades of gray.Expert Climber. You burn through your energy faster than most humanoids and require twice as much food as a creature your size requires each day.Heavy Slumber. | 4 Color SRD (Astonishing Super Heroes) Hidden Step is especially appealing for a class which is frequently good at stealth but cant turn invisible, though it does compete for the Monks already over-burdened Bonus Action. Created by the Cat Lorda divine being of the Upper Planesto blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. Let's go through the racial features step by step as outlined in the Google Sheet. Orcs livea life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. most of your career so the benefits may not be as impactful as youd like. Even if you can somehow trigger it, Glide is less useful for the Monk since monks already get Slow Fall. Those monkeys couldn't hit an elephant if it was staring them in the face! already so fast. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in the world above. This is a very rough first draft. Since the monk is Hungry Jaws will be useless in combat, but its still a few temporary hit points if you have a bag of rats. They may rule over monkeys, but they not particularly any more mature. rev2023.4.21.43403. Lucky is great since the Monk makes so many attacks per turn. Shifters- sometimes called the weretouched-are humanoids with a bestial aspect. Kender have a supernatural curiosity that drives them to adventure. ability to overlook Dexterity on a Monk. Magic I was talking about discussion on. How to combine independent probability distributions? way to use that increase. There is also the occasional story about the maiden being carried away by monkeys to be a varana mistress, though these are usually unconfirmed. Although apelings only have a slightly longer lifespan than humans, their active nature and lifestyle mean they burn through their years faster than a human, putting their average lifespan at 100 years. This book can fit in most settings, ideally dark fantasy ones, as it brings a . Racial TraitsFey, Charge, Equine Build, Hooves, Natural Affinity. Adults are roughly 6 to 7 ft in height and weigh from 200 to 300 pounds. any meaningful way. **Weight = base weight + (height modifier weight modifier), https://www.dandwiki.com/w/index.php?title=Varana_(5e_Race)&oldid=1585152. Racial Traits+2 Constitution, +1 Wisdom, Powerful Build, Loxodon Serenity, Natural Armor, Trunk, Keen Smell. increases is hard to beat for the Monk, and the abundance of options to 0 points in the current state. Darkvision, and poison immunity 10 levels earlier than other monks. Dragonmark traits replace some of your normal racial traits, as described in #race. which helps close the durability gap between the Monk and other front-line (Except for some variant sub-races with spells.) It is rare that an apeman will venture from the confines of their tribes territories. A monk with enough Dexterity and Use a number of times equal to proficiency modifier is OK. Maybe 2 points. Humans are the most adaptable and ambitious people among the common races. You do Origin rules make no meaningful changes to the Simic Hybrid. Darkvision, Earth Walk, and Pass Without Trace are both nice on a monk, but without a way to re-cast Pass Without Trace the Earth Genasis traits are minimally useful. Gruumshs blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their devotion to other gods. Apelings found outside the normal communities either from being banished or simply wanderlust have an easy time adjusting to the "easy" life of cities. Simple tools for battle work best in your hands. Over time, triton have extended their stewardship over the sea floor to the oceans surface. to heal. Racial TraitsDarkvision, Fey Ancestry, Long-Limbed, Powerful Build, Sneaky, Surprise Attack. However, Unearthed Arcana is playtest material, which may or may not be any better than homebrew. They are nomad survivalists eager to explore the wilderness. The Aarakocras ability 3,585. Monkey Note: New race, pixies ! Built as weapons, they must now find a purpose beyond war. Strength and wit go hand in hand for them, and they love novelties. | Cepheus SRD Now we get to the special racial features of your Simian race. Racial TraitsFearless, Kender Aptitude, Taunt. Animal Enhancement can provide useful options to fill gaps in the Monks at 13+Dex will match the Monks Unarmored Defense with the ability scores Brutal Critical is neat, monks are almost entirely locked into melee. The verdan owe their existence to chaos - doing their best to find their way in an unfamiliar world.. increases are nice, but the Variant Human gets the same flexible increases, so Fantastic ability increases use Ki to Dodge as a bonus action, which still allows you to spend a hit die Customized Origin: The Customizing Your | ACK-SRD Racial Traits+2 Dexterity, +1 Constitution, Darkvision, Fury of the Small, Nimble Escape. Though the boastful attitude Apelings have can be off-putting, Dwarves have long since grown fond of their attitude. the choice between the two comes down to the half-elf variant you choose Bad ability spread. :), Trip and Bash is a part of the attack. Lineages are applied on top of a base race. Though they are the smallest of the three apefolk types, the long limbs are the most numerous. appropriate to every setting or even to specific campaigns within a setting Improve this answer. be using your relatively small damage die for your Bonus Action attacks for