Buy everything 1e85 IP or less, then begin IC5, which can prove quite difficult, just like the Tickspeed Autobuyer Challenge, which is why there are multiple strategies on this page for you to use. With active and optimal play it is possible to beat the different sections in significantly less than the time estimates by the way. Nameless 25 makes game speed runs less relevant but it can still give a small push for runs that use reality glyphs, and a big push for runs that use less than 5 glyphs or are in Realities that dilate game speed. When you have enough IP (preferably at least 1e45 IP), at least 1e11000 total antimatter and are ready, you can finally begin Infinity Challenge 2. If the Dimension can't be afforded when the interval is up, it waits until it is able to buy it, which buys the Dimension and starts the interval timer again. You will eventually get enough IP/EP to get 1e8,296,262 ticks per second, but it will take some time to get it. This is a huge jump in complexity compared to the rest of the game - what do all of these buttons, dropdowns and input fields do? The stronger your glyphs, the more leeway you have in using 'wrong' glyphs. Buying TT with EP is still normal. I would also keep 3 more any 3 effect power glyphs to occasionally try and improve reality speed record. Relic shards can be spent on new QoL glyph features. This is basically a way to use idle time more productively - if you can't play the game actively, you can store real time instead. EC12 is the last eternity challenge, with the difficulty being the part where "the game is 1,000x slower" (but actually affects production). Alternate grinding EP/min and doing long runs for more TTs. On mobile, everything is stacked on top of each other, and on web, everything is under a button. During glyph farm - simply update the glyphs you already use into better ones if possible. Your actual amount of IM approaches your cap with exponentially diminishing returns - mousing over each Imaginary Upgrade will tell you how soon you can afford it (if at all). Keep trying to get as much EP as you can on a single run, and it should gradually be an increasing income. The upgrade 'challenge' requirements grind: Reality in 15 minutes - easy with script above, just don't use BH and ideally don't use a time glyph with the 'game speed' effect. Get e500 IP on this run, then eternity for 4 EP, getting 1 TT for each currency. Make sure you don't enter EC12 manually or via automator (there's no longer a reason to do this anyway), Finish Ra, Hard-V, Alchemy (all resources 25k and filled, and a level 25k Reality glyph), Grind IM/GL/Teresa/Sac cycles. Reach 1e90 Infinity Points without having any Infinities or any 1st Antimatter Dimensions in your current Eternity. 1e10000. I will assume you have spent 1 night(or ~4-6 hours semi idling if you are active) on reality farming right after unlocking perk shop and farming to e27 RM with it. There will be some sort of difficulty in trying to make setups that let you push. Do manual boosts if you get stuck and eventually the challenge will succeed. At this point and from here until reality, the fastest way to increase EP is to eternity every 10-20 orders of magnitude of EP. When leaving this section, you should have: At 1e400 EP, you are now near the end of Eternity Challenges (and can be considered the second "inflation era"). Once you have another 1e7 IP, buy Power up all dimensions based on slowest challenge run. Continue to do runs until you start with the Seventh Dimension and the next DimBoost/Galaxy/Big Crunch Autobuyer interval upgrade costs 128 IP. Do the first one at 5x, and every subsequent one at about 2x as long as you are not approaching the next Boost or Galaxy. And in general more infs means a better bonus from EC10, so essentially this is an indirect TD multiplier bonus later in each Reality. If you get stuck after dilation, either you forgot to change your studies or your glyphs aren't strong enough. Generally, it's a good all-around effect because no matter what slow section of the game, this will help a bit, but it's also not specialised for anything. If it didn't work, undo the last equipped glyph to get your black hole time back, store more black hole time and try again. NOTE: Total Termination does NOT cap effarig sac. Once you have completed all achievements available up to this point and unlocked and bought the last imaginary upgrade, you will be able to face the final celestial by "Dooming" your reality. Continue to decrease the intervals of the Automated Big Crunch and Automated Galaxies then grind for 1e4 IP, then buy one more IP doubler. Antimatter Dimensions Guide By Fanytastic The guide is made for those who can't read Chinese. Tickspeeds have y = 1. Don't dimboost (as explained below). As of the Reality Update, offline progression is now fully simulated with a lower number of ticks, which you can configure in the Options, and skip through if you don't want to wait as long. Don't forget to crunch a couple of times! Will always pick a sacrifice glyph you 'have least' of. 5000 RM(5e3) without glyphs - (Requires 9.12e8931 EP) a good time for this is approx when you farm 1e5 reality machines with your glyphs and have everything costing 5e4 RM or less. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Now put that value in your crunch autobuyer. The optimal strategy is to set dimension 8 autobuyer to buy max and the rest of the dimension autobuyers and the tickspeed autobuyer to buy singles, and galaxy autobuyer to 1 max galaxy. Plausibly it could help speed up your first dilation of each Reality a decent amount. Both are top tier depending on playstyle. (I agree that the achievement line is better - YT kerfuffles). As you might have guessed you need to Glyph grind again. yep How fast this section will go depends on how easily you get better glyphs. Can you get infinite IP? EC11x2 (EP: 3.01e572, TT: 5,664 | Goal: 1e650 IP): Runs will get longer with each completion, and thus you should get used to taking some time to complete these challenges. You should get dozens more completions. Optimal strategy: Count how long it takes to reach 1.01x from 1x, wait that length again, then sacrifice. You can also use this path for farming EP, it might be more efficient than using Passive but requires a lot more game managing than using Passive at this point. [Because of the Tickspeed change mentioned below, the goal of the challenge has increased from 1e11111 to 1e16500 which is why 21~ galaxies was recommended. The most important aspect is to get instability as one of your glyph effects. The second row of rebuyables are basically all better than the first row, so prioritise those. Over 400 TT, 110,000+ eternities, total antimatter made is over 1e2,500,000, and can get over 1e12,500 IP. EC12 has a fail condition: If you cannot get enough IP in a certain amount of time, you fail the challenge. Aside of stuff for your other builds you want: 3 power glyphs, 3 dilation glyphs, It will be required for the V later. Now is the moment you've been waiting for! Infinity glyphs are okay to use for RMs if you happen to roll a particularly good one or you haven't gotten anything better yet, but generally you won't want to use them for long unless you need an effect for a particular upgrade. :). 3 3 6 2 . 10) EC6/C10 yet again to jump in EP again > do EC1 again to push them further. You'll get big boosts when you can buy ID7 (e250 IP) and ID8 (e280 IP) which will get you past the finish line. Last 2 row 3 upgrades are something you will only get in automator section. (other effects can be anything). Manually perform dimensional sacrifice every time a boost/galaxy isn't immediately bought, and otherwise wait. Kinda up to you, certainly the remaining 15 RM row 2 ones.. but order after prolong/paradox is of not too much importance. This build is 'infinite' loop, just make sure to select 'reset' button so it resets once it ends. Eternity Challenge 8, at least 176 Time Theorems. Eventually, you will have to get all current Autobuyer intervals capped at 0.1s. To grind for more EP, you will have to occasionally change the time study tree (find out which combination of time studies works best). If you had bought eternity challenges and respec your time studies when you eternity, you don't need to get the required resources for the challenge, but on the web version you cannot have 2 EC unlocked at the same time, so pick wisely for which challenge you will buy. Armageddon when you are able to crunch using the z hotkey to get your last bit of remnants for a while. During this section and early in the next section, you will be able to unlock Autobuyers that buy Dimensions and Tickspeed automatically without the player's input, but they cannot be upgraded until later in the game. Multiply Replication speed by X [ ] - probably the most obvious Replicanti glyph effect, though I'll note that unlike Power, Infinity and Time Glyphs, it is NOT a guaranteed effect. Recommended for: Faster EC11 clears, general all-around use. You will gain 1 Glyph upon reality, with a choice of 4 when you have the START perk. In addition, each EC can be completed up to 5 times, with each one being more difficult than the last- generally having higher IP goals, but the rewards are higher as well up to the 5th time you beat the EC. Along with ~10-15 seconds delay on line 10 in automator (if you use the script provided). Teresa Rechallenge - wants RM build + effarig which has 4 non RM/Glyph effects, antimatter exponent being one of them is a must. Teresa: Similar to RM (Reality glyph) -> yeddd (1e72 sac) -> yepii (achievement 177). Click 'Purge Glyphs' and repeat again until you sacrifice ~5-6 full inventories. is some constant) - you will need the help of powerful boosts such as Antimatter Galaxies to more closely achieve an exponential Antimatter growth. This reality is more of a puzzle than actual challenge, so solution makes it pretty easy. If you cannot progress any further, try tinkering with your time study setup and experiment with the 900TT and 500TT studies. Posted by. Swap to EC6/C10 one last time and you should reach e4.8k EP or so. As you upgrade set - you should keep getting more and more up to ~5k glyph levels. Dimension Boosts force us to buy every dimension again, and will waste too much time for too little benefit at this point in the game. This can be done way before 1e100 EP, although it takes time to complete. At V level 24 or sooner, finish Hard-V. Use errpt for Post-Destination and yerrr for Glyph Shutter. Note: Remember to increase your maximum automatic galaxy autobuyer. achievement which now lets you keep 1 RG on Infinity. Play manually and rush EC10 and proceed to dilate time/reality. So "press 3" means buy one 3rd dimension, and "hold 8" means hold the "buy 8th dimension" button until you can't buy any more. In Matterception, 221, 231, and 224 are useless. Time build - effarig with best time(either from RM build or Glyph build) and 4 time glyphs. 'Like jumping on a lego' - Only DimBoost to get new dimensions, turn on Automatic Big Crunch, than hold M. You should than be able to push IC4 & 8 to 2 seconds, and IC5 to 1 seconds. Requirement: (20,16,15), e950, 10400, 11000, 1e45, Stuck? Rarity is however 2nd most important factor. When you complete it, you will now have the Dimensional Sacrifice autobuyer, which does a dimensional sacrifice at a specific threshold, and Dimensional Sacrifices are MUCH more powerful as well (about from 1e7x -> 1e90x). If you still want something to do, Sac can be grinded for slow dimishing returns forever. Dilation Glyphs are quite specialised, mostly only affecting Dilation. Start a new run again and as soon as you reach that memorized number check out where your 1st line value was at when reached. Unless you get some crazy rarity(80%+) - don't bother waiting for levels too long. (lilk0408) IP gain from gaining antimatter over infinity may be slow at first, but eventually with more upgrades, you will be able to speed up the process, and reach a period of inflation (the 5e11 IP galaxies are 50% stronger upgrade is very powerful and makes the game a lot faster). Once you are around 1e26 IP, there's a 1-2 hour lull of progress that begins. Recommended for: Pre-eternity and pre-break phase especially, EC clear speed. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. BUT before you do - update your reality time(check reality record section above), I managed to lower it to 20 seconds here. You want to stay outside of c8 so that you can get dimboosts which allows you to get AM thus remnants faster. 3) TTS - auto time theorem QoL + TT purchases don't cost anything. Too complex to bother with IMO. (Otherwise, it is useless to buy any less than 10 dimensions at once, because they will be growing so fast from the dimensions above them that only the 2x multiplier for completing a set of 10 matters.). You can finish it in 5 minutes with 1e59IP). A good order for row 3 is left to right. One other mechanic is unlocked after 5 Dimensional Boosts - Dimensional Sacrifice. Enable all autobuyers except big crunch. You could also do this with macro/autoclicker strategies. (Hold shift on web to see Time Study numbers) At this point you should be getting glyph levels ~5500. 11, [22,32,42], [21,31,41,33], 51,61,62, [71,81,91,101], 111, [121,131,141], 151,161,162,171. In the rest of eternity challenges, use the time dimension path, HOWEVER time dimensions are much weaker in challenges that directly inhibit galaxies which means tickspeed upgrades are nerfed so time dimension multipliers are less useful. Now that we understand how Autobuyers work mechanically, let's continue our grind to higher and higher IPs. Within 5e22 Singularities, you will have unlocked all the DMD related autobuyers, plus their speeds will have gone down to "instant". You can use this setup if you have enough TT (over 3,300 TT), but it will work in getting more TT.(11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,162,161,171,181,192,191,193,212,223,232|0). This is what I have to do to get rid of you. (In general, reading new things carefully is a good idea.). Once you do, you can immediately buy a 2nd Galaxy, or just wait it out offline until you reach Infinity. Now that Ra is finished, you can use the funniest baby automator, which just buys (nowait) all studies, dilates if TP <= 10, buys all studies and chills: AntimatterDimensionsAutomatorScriptFormatAABeJyFjkEKwjAQRfc5xb0bAMqndFMRTeIGhjXQwJCGZWIp4d1MQunDR2X2Y90c4nIkv3LC9hL7oSdX1ftE7iCkJcWBSp5nHm4mDt6UK9WWbxDhqVPVRxhe0aGIrwNcEB0bzMGDPKBpM266Gnwcn5jEs0aoMjeWse0axcG0ahnW4xTl0aNb0c9O2IXvT30cqt1yXcYN2w3xe27FUpEndOfAutomatorScript. You might still be strong enough if you're slightly missing something. As a quick recap, get far into Challenge 8, Sacrifice, buy 1 First Dimension than 10 of the rest, then buy a Dimension (starting from Second) until its multiplier exceeds the previous Dimension. Although when you have more than 260 max RGs (counting extras since you're using the Active path), you might wanna adjust the Big Crunch autobuyer from 5 seconds to 5.5~7 seconds since you might not be getting dimension boosts in the 5 seconds since you're still getting the RGs you need. Once you swap back to normal runs with 6 IP under your belt, normal runs will start taking less than an hour each. You will be slower during the challenge. In particular, xRM is still good but no longer the most important effect. V's Memories: iiirr (again, make sure you're charging and discharging BH!) 'Max All' prioritizes the next Tickspeed Upgrade over an equally expensive 10 of a Dimension. V level 6 unlocks Triad studies, additional time studies that unlock every 6 V levels, and Hard V-achievements to allow you to get more space theorems to buy the triad studies and buff V reward 2 (Antimatter Dimension power). 2800 galaxies - the last one you should unlock and ideally wants you to have 5 glyph slots + time shard upgrade completed. Your glyphs should be around level 450. Use 'Specified Effect' glyph filter to search for specific Effarigs. (you may use the 4,5,6,7 hotkeys to quickly do dimension boosts). When you are about to get close to reaching 100 Eighth Dimensions, don't buy until 10 - buy singles to exactly 99 Eighth Dimensions to earn the achievement 'The 9th dimension is a lie', which gives Eighth Dimensions 10% more production. You need TS192 and TS213, and then it only involves waiting. Teresa is the first celestial you unlock after finishing all non repeatable RM upgrades. I am speed - if you still don't have this achievement turn off black hole, import this automator and you should get a ~3.5 second real time run without even EC12 cheese, gets you 2.5 seconds with black hole too: AntimatterDimensionsAutomatorScriptFormatAABeJzVkkFugzAQRfecwgcYRTNjJwGpu6rbbnoCRBzFKgIERlHV9u79DoQmqdpF1U0aXI0cDg4b0c0cbWYWfvRH81T1oYtYuLwcY2tCsw9NiC0bGVzpk1622mRo0b0bn5q7PfZEMdd8IPpxr46lIM3IqRKVskprYU2QluhXKgQEkbhuyjKohwKewSbBLskl1vJP1ZAG10a0araWNoq1J9I0ahUvbRPNwLZ2d72fEQam9iNHdmzczmdUFp2mMZ4jXRBCWJCz0bHxEIHka2lrc6YuVJuE2yhVNgJmcHB9nv0axDkFRJJsYlQwq5yEUykKa3GgwLum5xqVkwJIrUv6UE6DrDD8vvg0avR86X0c0ayZ0aDDrjh7e5Iz7BkqgbhsbOq2eja7UJcx4D79hsGe4rMXgf3AsNEvZ17MmaWcZM7K6inTlOdlTrf8U8gI9jKI0be4snrpyBDivZPi8Sv0cSV0b0cLGvAfJbwEngEndOfAutomatorScript, Glyph build: ppppp (all with flat x AD and dim boost), Getting 5 seconds should be enough to cap out the bonus from reality record(YAY!). Start the challenge. It has loads of content, with 5 Prestige Mechanics and 3 extensive Prestige Layers. (May need TS151 or else EC6x1 would be very hard to complete), 11, [22,32,42], [21,31,41,33], 51,61,62, [72,82,92,102], 111, [121,131,141], 151,162,161,171. Peak IP/min. Even after you bring a Dimension Autobuyer to 0.1 seconds, it can be further upgraded in a different way, although cost scalings will speed up slightly. Once you buy the 50% stronger galaxies upgrade, progression becomes very very fast. This allows you to refine glyphs for alchemy resources that provide various boosts which means you'll want to go back to glyph farming for a while. Antimatter Dimensions Wiki 110 pages Explore Wiki Content Community Achievements Edit Each Achievement has conditions that must be met before they are earned. 'How the antitables have turned'. However, before attempting EC4 "for real", you should fail it at least once. Setting update rate to 33 ms, and making a setup for grinding Eternities will be important. You are a god. Later on in the game, you will have to grind more for Time Study 193, which caps at ~1,012,680 eternities, but wait until you have an EC10 completion to do that. DMDs generate Dark Matter (DM), which give you more purchases from your ADs (or Continuum, as theyre now called) based on highest amount had at once (so occasionally you'll want to stop buying to improve your peak, then go back to buying), and Dark Energy (DE), which can form Singularities (more on that later). Recommended for: Cosmically Duplicate, General use if you have nothing better. Fill it when you can make substantial progress on the Rift, leave it idle otherwise. It takes about 6 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. When you Eternity, you will gain EP based on the log10 (IP), that is, the exponent of the IP when you Eternitied. Once you can't get e10 increase in EP within ~20 seconds is a good time to stop. You can start with as low as 136 TTs (skip TS162), but since you are timewalled by the e27 AD multi RS upgrade anyways, there's no point in starting with 136 TTs unless you already have it. Perk shop - as you might have guessed is yet another progression layer. 11, [22,32,42], [21,31,41,33], 51,61,[73,83,93,103],111, [123,133,143], 151,162,161,171, Eternity Challenge 6, at least 163 Time Theorems. Glyph weight is how much in proportion each of the 4 factors affecting glyph levels give. After a while of doing this, Autobuyers for Dimensions and Tickspeed will start to become cheap. By the way, continue to upgrade bulk buy amounts for your autobuyers as they get cheap (can afford them with <1min of production). Effarig CURRENT overall 'power' stats are: game speed > antimatter exponent > dimension power > buy 10 > achievement mult. 0) In settings, enable the "max all" bottom button. By this point it is probably already faster to go Infinite on one galaxy instead of 2; even though the road to Infinity will be considerably slower, you don't have to reset everything to try to get back up again. At this point, your optimal strategy for grinding IP/min should be a 6 galaxy run: You'll earn ~13000 IP every ~3.7 seconds, for a staggering ~200k IP/min (without macroing). Start a new run as many times as you need until you're 90% sure what the value is. Now understand this: Every time you buy 10 of a Dimension or a Tickspeed Upgrade, its logarithmic cost increases by a certain multiple, for example '3' means that it will add 3 to the exponent (In Scientific this would be 1e2 => 1e5 and in Logarithm it's the same thing without the mantissa)): With this in mind, imagine that you accidentally made Second and Eighth Dimensions cost the same, then proceeding to buy 10 Second Dimensions - suddenly your Eighth Dimensions will cost 1e15x more, which will likely be too expensive to reach and force a reload as it makes it nigh-on impossible to Boost or make a Galaxy. EC8 strategy for 8x3 - 8x5 (or just all EC8 completions): Row 12 achievements in this margin (only some, varying in difficulty): As usual, as you grind, you will eventually be able to do challenges, either for a faster completion or completing it right away when you can unlock it. : Progress related achievement, which with enough EP multiplier and other progress factors, you will get this achievement. So you need to either copy builds OR figure out how it works. You can also buy the 7.81e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 3x -> 2x' and the 5e10 IP dimension cost multiplier -> 8x upgrade, as the Reality Update made those upgrades a lot cheaper. Reality 4+ should take under a day. This layer is completed once you perform an Infinity. These Time Studies are very powerful, as it will help make more progress (more Antimatter, IP and EP) and allow you to get access to row 12+ achievements. You currently won't be able to get enough antimatter, but you will be able to get it later. After you have these two upgrades, set your autobuyers up like this: Now buy the 3.12e9 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 5x -> 4x' and then, when you have enough IP, buy the 1.56e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 4x -> 3x'. There is strong offline progression in this game, as all Dimensions continue to produce lower-tier Dimensions and you gain Antimatter. It's now time to upgrade to a shiny automator script! Your focus right now is to buy all upgrades that cost 1e7 or less IP, then all upgrades that cost 2.5e7 or less IP - except for Generates 5% of your fastest infinity IP/min and Passively generate infinities, which you should only buy when it is relatively cheap. The reason why Repli are so important now is because of the Effarig bonus rewards. it's just bigger numbers, and new more expensive IP upgrades to get". Then, you will be able to buy 2nd dimensions. Finally, every so often, buy Tickspeeds until it is only an OoM cheaper than the cheapest Antimatter Dimension. The first 10 challenges should be instant, but they can be rough, Time Glyph xEP helps. Cool! If you put off doing this challenge until now, you now have the Tickspeed Autobuyer and can now automate infinities. You'll probably need 2 Galaxies. Recommended for: Cosmic Conglomerate, pushing RM. Increasing Rift 3 has a second effect - it makes Rift 2 larger and thus require more replicanti amount to fill, making Rift 3 100% a long term goal. You should be able to get every challenge down to 0.69 seconds or lower, bumping Power up all dimensions based on slowest challenge run multiplier up to at least 4373x. Doing so will earn around 3~7 million infinitied stat per crunch, amounting to 150,000~350,000 banked infinities when you eternity.
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